Updated: January 15, 2015

1) Who are you?
I am a 3D modeler who specializes in high detail, hard surface modeling. As well as professional work, I create lots of personal art when I find the time.

2) Where have you worked?

I worked for 4 years as a freelance 3d generalist. Always adapting, I was responsible for many facets of the 3D pipeline, including the following;

  • Modeling
  • Texturing
  • Rigging
  • Graphic and video design

In 2008, I was hired as a 3D Modeler in a simulation company, Adacel, who specializes in air traffic control tower simulation.

In May, 2011, I resigned from my position to take time to improve my skills, and update my knowledge. I studied for 2 years, and have released a new website to demonstrate my skills.

I also have spent time abroad. Living in Europe provided me with a needed new perspective and experiences important to my development.

I am currently living in Montreal, Canada, pursuing a career in 3D modeling.

3) What are your professional areas of expertise?
I focus on polygonal modeling, concept art & visual development.

4) What software do you use?
I use 3DStudio MAX to model, texture, light and render, using Mental Ray. However I have been trained to use Presagis Creator, and am currently studying Maya to widen my scope. I have mastered Photoshop for texturing, compositing and post production.
5) Why didn’t you answer my email immediately?
I promise I will answer all email as promptly as I can, but due to high volumes, I cannot answer everything instantly, so I ask you to be patient.

6) Can I include some of your images on my online art gallery?
Sure, I’d appreciate it! All I ask is my name is with them, a link to my site, and send me some email when they’re online so I can make sure they’re represented properly.